One app for the whole slot
Most slots live across a math script, an art folder, a front-end repo and a spreadsheet of timings. Volt keeps them in one game, with four workspaces that each do one job.

Four workspaces, one game







Studio ⌥1Make the art on a canvas: the image toolbar, workflows, and an agent on the board.
Build ⌥2The game playing in its window: any round, at every size.
Math ⌥3Board, pays, features and bet modes as settings, simulated on your Mac.
Checks 0 blockingRTP in every modePassEngine’s math testsPassRequired asset slotsPassNumber fontLookShipEngine's checks, the export and the upload, before anything goes out.
Under the hood
- Platform
- A Mac app. Build, math and exports run on your machine.
- Game build
- Your game's own front end, played in the window at real sizes.
- Math
- Simulated locally, every bet mode, checked against Engine's tests.
- Art
- Asset sets with a slot for every piece, made and edited in Studio.
- Agent
- AI that works through the studio's tools. Every change is one undo.
- Costs
- Free during the beta. Only art generation uses credits.