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Publishing on Stake Engine

A free, step-by-step guide to Stake Engine: how games work on it, the math SDK, the front end, the requirements, review, star ratings and getting paid.

Stake Engine (now called simply Engine in its own docs) is how independent developers and studios get games onto Stake. You build a game, upload it to Engine's dashboard (Studio), it's reviewed, and approved games go live on Stake.

This module walks through the whole process in order: what a Stake Engine game is made of, building the math and the front end, the requirements reviewers check, how review and star ratings work, and how you get paid. It's written from Engine's own documentation and its open-source math and web SDKs, and it's free to read whatever tools you use.

Engine's rules change. Every figure here was checked against Engine's docs on October 22, 2026; where the docs and the SDKs disagree, we say so and follow the docs.

The lessons, in order

  1. 01What is Stake Engine, and how do games get onto Stake?Stake Engine is how independent developers and studios publish games on Stake: you build the math and front end, upload them to Engine's Studio, pass review, and approved games go live.6 min read
  2. 02How a Stake Engine game works: books, lookup tables and the RGSOn Stake Engine every round is simulated before publication. Here's how books, lookup tables, events and the remote gaming server fit together when a player spins.7 min read
  3. 03Building the math with the Stake Engine math SDKHow the Stake Engine math SDK works, step by step: define a game, set up bet modes and distributions, simulate, optimize to a target RTP, check the results and export the files Engine accepts.9 min read
  4. 04Building and testing a Stake Engine front endHow to build a Stake Engine game's front end with the web SDK (or your own stack), test it against the RGS, add the mandatory bet replay, and upload a version in Studio.8 min read
  5. 05Stake Engine's requirements: math tests, risk limits and front-end rulesEvery requirement a Stake Engine game has to meet: the critical math tests (RTP band, base mode, volatility, max win, cost), the risk tiers that set bet limits, file limits, front-end and RGS rules, bet replay, stake.us wording and what's not allowed.10 min read
  6. 06Stake Engine review, approval and star ratingsHow Stake Engine reviews a game: what Studio checks before you can submit, how three reviewers score it in stars, what 2 and 3 stars mean for placement, why games score low, and what you can change after approval.6 min read
  7. 07Getting paid on Stake Engine: revenue share, payouts and distributionHow Stake Engine pays developers: 10% of actual GGR or a guaranteed 7.5% of expected GGR for Only-on-Stake games, how the Engine network changes that, and how monthly USDT or USDC payouts work.6 min read
  8. 08A Stake Engine glossaryThe terms you'll meet building a game for Stake Engine, explained in a line each: books, lookup tables, events, bet modes, quotas, the RGS, replay, social mode, star ratings and GGR.4 min read

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