Now, next and later
What's in the beta, what we're building, and what's further out. Beta studios shape the order, so if something here matters to you, tell us.
In the beta Shipped
BuildThe game in its window at real screen sizes; Screens picks the next round; Replay, Keep, Pause and Step
StudioA canvas per asset set: the image toolbar, workflows, models priced in credits
Chats and the agentAI in every workspace, with skills, one undo per change, never spending on its own
Choose the agent’s modelA choice of AI models for the agent, picked per chat and priced in credits
MathSettings pages for board, pays, features, bet modes, free spins and the win ladder; simulation on your Mac
ShipEngine's checks, the export and the upload guide
Spine and motionSpine exports in the game; motion for still symbols
Imported gamesLaser Bear and Buddy, playing their own art and books
Next Building
Player ▾Currency, language, social wording, balance and replay mode, from the play bar
Record a roundOne round to video or GIF, for sharing and store pages
Around the canvasHistory, search, a mini map, saved elements, several boards per set, version history per image
The tuning loop for imported gamesEach game's own timing knobs, replayed after every change
Ship checks the front endAn automated play-through of every screen at phone and desktop sizes, with a screenshot per failure
Later Planned
LocalizationLocales, one string table, machine translation through the agent, any locale previewed in the game
EffectsParticles with presets (coin shower, sparkle, burst) and appear, hover and press effects on UI
Insert panelPress I for features, popups, win sequences and asset-set parts
Working togetherAccounts, invites, comments pinned to a round, read-only share links
Browser versionThe studio without an install